AIED
Introducing Adolescents to the Social Dimensions of AI through Story-Driven Game-Based Learning
Mon Jun 29, 10:45 AM–11:00 AM · Room 101
AI Literacy Ethics, Governance & Responsible AI K-12 Education Motivation, Gamification & Engagement
★ Notable speakers
James Lester
★★
— Narrative-centered learning environments; game-based learning; NSF AI Institute for Engaged Learning
Bradford Mott
★
— Narrative-centered learning environments, AI-driven game-based learning, intelligent tutoring systems, Crystal Island, student modeling and adaptive feedback
A story-driven game-based learning approach that introduces adolescents to the social and ethical dimensions of AI systems.
Authors
Jessica Vandenberg, Bradford Mott, Carlos Penilla, James Lester, Elizabeth Ozer